Feature Ideas
Submit Idea"Texting" with your AI learning buddy
The same way Duolingo and others allow for "streak freezes" which are a form of lenience on the routine of practice, I think it would be cool if LL allowed you to (maybe 3 times a month) use a "joker" to text with your AI avatars (or texting a loop provides waaaay less points/coins or something). Not as a replacement for speaking, but moreso for: the times when you can't speak out loud for 8 minutes and it's easier to textlearning how to text in general (my wife pointed out she can speak really well in German but can't text cause of the accents, same in Spanish)
Pablo30
Pronunciation Feedback
I want the game to give me immediate feedback on my pronunciation, so that I can learn from my mistakes and feel more assured that I'm speaking correctly.
Simon20
Higher-level feedback
Right now we already have nice granular feedback on each line of a conversation, but it can sometimes be a little daunting to step through and review everything step by step. It would be really nice to also get feedback on the conversation as a whole - pointing out things like common repeated mistakes, monotony, and anything else that takes the full conversation into account. I am thinking something more longform than the grammar and fluency scores we currently get - more like text-based AI-generated critique. Likewise, feedback on all conversations that you've had so far could also be really interesting to keep an eye on overall progress. (In the interim, being able to export our conversations to do this ourselves could also work!)
Liza7
Group mode
Instead of always starting a 1 on 1 chat, you could walk into a location like the Cafe and seeing two Avatars already talking to each other, you could stand nearby and listen for a moment then jump in and interrupt them! the avatars would respond and include you in the circle! this would make the 3D world feel so much more alive and help with practicing real life scenarios
Hazem H0
Vocabulary Trainer
I often struggle to remember and use new words. I want a vocabulary trainer that's part of the game, so that it becomes easier for me to learn, recall, and confidently use a wider range of words in my conversations.
Simon34
Hands-free mode
Enable people to use LingoLooper hands-free with voice control, for instance when driving a car.
Lasse O26
Phone Call Mode
It would be interesting to practice shorter phone calls; order, make appointments, etc...
Simon12
Create Your Own Characters
I often want to tell the character who to be so that itβll be directly applicable to my life. That would be so amazing. For example, I havenβt met a kid character yet and I wanted to practice telling the kids I teach chorus that I learned a bit of their language and to try teaching in the language. The Free Talk is nice because you can choose to talk about music for example, but the character wonβt pretend to be 5 and in a music class for you. Anyway, I understand if thatβs too hard to implement and I appreciate the space to make suggestions!
:)9
Shopping centre/ mall
I think with the grocery store location being added a location for a shopping mall would be good where you can have conversations with staff members, stores for different things for e.g. a shoe store, perfume store or a store for suits or everyday clothes. There's so many different subtopics you could add in a mall location
Deen9
At the bank - location
I think having a bank location where you can pretend to open an account, discuss different banking options and products or talking about financial transactions or currency exchange would be really useful for people relocating to a different country. I think this location goes well with the office location helping expand professional/more specific vocab
Deen5
GROUP CONVERSATION!!
Being in a group environment while learning a new language where you can practise making jokes and more would be awesome!!
James2
Relationship Dynamics & Avatar Personalities
I'd like to see more relationship options - family, friends, romantic interests, coworkers, and even rival/enemy dynamics. The idea is to make the conversations and scenarios feel more natural, immersive, and varied. It would also be nice for the avatars to be more opinionated and not always so nice, so that the enemy dynamic feels more lifelike and the experience becomesΒ moreΒ engaging.
RK0
evil mode (avatars being mean and swearing)
Sometimes I insult an avatar, yet they remain overly friendly and don't respond appropriately. That annoys me. To make avatars feel less robotic, add an optional 'evil mode'. Avatars could start mildly rude and react to insults in varied, believable ways. Suggested archetypes: Boundary β asks you to stop and threatens to leave. Aggressor β insults back. Stoic β replies calmly and wisely. Passive-aggressive β curt and polite; creates subtle tension. Sarcastic β uses ironic dismissal. Defensive β sets a firm boundary. Humorous β defuses with jokes or self-deprecation. Educator β explains why the comment is offensive. Empathic β reflects the user's emotion and redirects. Mirror β repeats the insult as a question to prompt reflection. Ignore β silent or delayed response as passive penalty. Escalator β matches hostility; high risk of conflict. Consequence-driven β warns and then takes action (mute/end). Playful β light provocation that invites banter. Meta β reminds the user this is a character and reframes the insult.
lucas s1
Encounter with a Police Officer.
It would nice to have a scene where one encounters the a Police officer. This would help one to practice how to speak to German police officers.
Austine0
Gelateria/ Ice Cream Shop
There could be choices of avatars of a cashier, someone behind the counter and another customer. Practice asking for recommendations, placing order, come vs cup, number of scoops, something to drink, payingβ¦
Theresa M0